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The Seven - Easy Sandbox

The Seven Colonists escaped from a spaceship crash and have to rise their colony again. Easy game for sandbox lovers. Your faction will be a New Arrivals. Start with 7 people. Start with research: Brewing Start with research: Passive cooler Start with research: Basic managing software The stat "construction speed" will be universally multiplied by 200%. The stat "work to make" will be universally multiplied by 120%. The stat "shooting accuracy" will be universally multiplied by 171%. The stat "work speed factor" will be universally multiplied by 248%. The stat "global learning factor" will be universally multiplied by 150%. The stat "recruit prisoner chance" will be universally multiplied by 150%. The stat "tame animal chance" will be universally multiplied by 210%. The stat "carrying capacity" will be universally multiplied by 232%. The stat "food poison chance" will be universally multiplied by 10%. The stat "plant work speed" will be universally multiplied by 200%. The stat "plant harvest yield" will be universally multiplied by 273%. The stat "Learning Speed Factor" will be universally multiplied by 120%. The stat "comfort" will be universally multiplied by 200%. Incident created: -Wanderer join -LeaderElection Incident(s) disabled: -Solar flare -Heat wave -Plague -Enemy raid Start with: -Silver x9000 -Packaged survival meal x100 -Medicine x50 -Component x60 -Bolt-action rifle x4 -Pistol x2 -Steel knife x3 -Warg x1 -Steel x6000 -Wood x8000 Map is scattered with: -Ship chunk x13 -Steel x5000 -Packaged survival meal x50