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Animals Logic

Adds animal-related quality-of-life enhanсements. [h1]Features[/h1] [list] [*] More info about production for pawn info window (milk/eggs/wool/reproduction) [*] Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requires herbal medicine, may not work for mod animals) [*] (Optional) Animals can use nutrient paste dispenser (they must have the whole machine in their allowed zone, except for hoppers). [b]This function is broken by the last update[/b], so you would need a workaround mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2928173309]this[/url] allows animals to use dispensers as before, or [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2920385763]this[/url] adds feeders that automatically dispenses itemized paste meals (you can use both). [*] (Optional) Medical emergency alerts for animals. [*] (Optional) Configurable animal hauling efficiency (can eliminate wandering between hauling). [*] (Optional) Configurable tameness decay threshold. [*] (Optional) Configurable training decay speed. [*] (Optional) Converts any ruined eggs into unfertilized chicken eggs. [*] (Optional) Allows harvesting wool from animal corpses upon butchering. [*] (Optional, default off) Converts any generic meat into chicken meat upon butchering. [*] (Optional) Predators hunting your pawns (human-like or animals) will be considered hostile by all your pawns and turrets. [*] (Optional) Prevents animals from eating random non-food stuff. [/list] [h1]Powered by Harmony[/h1] It is safe to add to existing saves, and even safe to remove. All changes are via dynamic patching — no new entities, no memory or CPU overhead. Compatible with all known animal mods. And probably all unknown too. [h1]License[/h1] All original code in this mod is licensed under the [url=https://opensource.org/licenses/MIT]MIT license[/url]. Frijjid from preview belongs to the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2018389163]Vulpine Race Pack[/url]. Spirit Wolf from preview belongs to the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2013243795]Animal Collab Project[/url]. Housekeeper Cat from preview belongs to the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1541620640]HousekeeperAssistanceCat[/url]. [h1]Known issues[/h1] [list] [*] Some mod-added furniture items are recognized as animal beds, which can possibly break things for them. That's because internally they ARE animal beds. [*] Mods altering animals hauling efficiency (like Hardworking Animals) can conflict - AL already has this functionality and you should not use them together. [/list] [h1]Compatibility[/h1] [list] [*] Multiplayer — compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1629973374]patch[/url]. [*] Hardworking Animals — incompatible, conflicts with a same built-in function. [*] RimThreaded — unknown, but likely to have problems. [*] RocketMan — no known issues. [*] Pawnmorpher — no known issues. [/list] [h1]Recommended mods[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2426119067]Animal Controls[/url] - adds a lot of extra functions, like food restrictions for animals or option to prevent animals from running away during training. [h1]Credits[/h1] 53N4 - Spanish translation. Vulnoxx - German translation. [url=https://steamcommunity.com/profiles/76561198168346339/myworkshopfiles/?appid=294100]XeoNovaDan[/url] - medical emergency alerts. [h1]Think you found a bug?[/h1] Please read [url=http://steamcommunity.com/sharedfiles/filedetails/?id=725234314]Fluffy's instructions[/url] before reporting. [h1]Alternative links[/h1] [url=https://github.com/quicksilverfox/RimworldMods]GitHub[/url] (source code, non-steam and old versions there) [url=https://ludeon.com/forums/index.php?topic=34628.0]Ludeon forum[/url]

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