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Roving Raiders

You make camp for the final night. Having landed on this lawless world just two days previous, a decision has been made. Short term survival is the priority. Hostile camps are nearby, as are neutral trading groups. Which path will you take? Your faction will be a New Arrivals. Start with 6 people. Player starting characters have a 60% chance to start with trait: Careful shooter Player starting characters have a 40% chance to start with trait: Brawler Incident created: -Journey offer Can never build: -Ship computer core -Ship engine -Ship cryptosleep casket -Ship structural beam -Ship reactor Start with: -Silver x500 -Packaged survival meal x100 -Medicine x30 -Steel longsword x3 -Assault rifle x4