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Artful Robots [B18]

Gone are the days where your builder bots destroy furniture in a fit of binary rage upon realization that they do not have a name! Fixes issues with unnamed pawns creating art, especially on furniture items. - Named Pawns will still create art with a proper Author - Unnamed Pawns such as Robots (or animals, if such a mod is created) will create art with the Author set to "Unknown" - MiscRobots ++ compatibility patches -- Static Quality Plus --- [url]https://ludeon.com/forums/index.php?topic=24718.0[/url]; -- No More Random Build Quality -- [url]https://steamcommunity.com/sharedfiles/filedetails/?id=773918229[/url] [h1]Updated to B18[/h1] I have updated the mod configuration to reflect the B18 update. This should still function in A17 without any issues aside from version mismatch errors. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=818773962]HugsLib[/url] required. [h1]Technical Details:[/h1] When a pawn (such as a robot) creates an item which contains art (such as a dining chair) the base game passes through a function which attempts to apply logic to the pawn's name. This patch has tweaked that function slightly so that if the Pawn's name is null (I mean come on, even my roomba is named "Gadget", you heartless savages!), it stops the function without causing an Object reference error. If you've experienced an object reference error resulting in furniture being destroyed and resources lost after a Builder Bot has completed his job, this patch is for you! [h1]Patch assists:[/h1] - Miscellaneous Robots: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=724602224&searchtext=[/url] - Robots ++: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=747645520[/url] [h1]Thanks to:[/h1] - [b]alaestor[/b] for creating Misc Robots ++ and answering questions - [b]Haplo[/b] for creating Miscellaneous Robots - [b]UnlimitedHugs[/b] for creating Hugslib (and subsequently doing most of the C# work for me!)

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