Kartel's Rimworld Scenario Pack #3 - Traitors
Being a timid and cowardly warrior, you escaped from the battlefield along with your familiar and fighting varg. In a hurry and panic, you decided to land on a mysterious planet, code-named "RimWorld"
You have enough resources for the first time, but for a long time it will not be enough. Remember: your main goal is to return home.
Your faction will be a New Arrivals.
Start with 2 people.
Your people will be between 18 and 25 years old.
Arrive in drop pods.
Player starting characters have a 85% chance to start with trait: Wimp
Player starting characters have a 65% chance to start with trait: Kind
Player starting characters have a 75% chance to start with high on go-juice.
Start with research: Gun turrets
The stat "aiming time" will be universally multiplied by 92%.
The stat "shooting accuracy" will be universally multiplied by 114%.
The stat "melee dodge chance" will be universally multiplied by 110%.
The stat "melee hit chance" will be universally multiplied by 107%.
Incident created:
-Ship part crash (psychic)
Start with:
-Warg x1
-Charge rifle
-EMP grenades
-Packaged survival meal x25
-Plasteel x170
-Component x15
-Silver x300
-Glitterworld medicine x12