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[A17]-FuelBurning

[h1]Beta 18 version[/h1] -[url=http://steamcommunity.com/sharedfiles/filedetails/?id=1206968611][B18]-FuelBurning[/url] [Steam] --------------------------------------------------------------------------------------------- 1, Three types of fuel burning traps are added in the security category. 2, They ignite with impact. For example, shoot, beat, and of course blow up. 3, Be careful not to burn your colony. If you attack the fuel directly or shoot a gun nearby, heat accumulates in the fuel. It ignites when its heat exceeds a certain amount. It is difficult to ignite the fuel (concentrated) that has large heat capacity by impact so you should use the fuel (diluted) and fuel(nomal) as a fuse. As you may know, the earliest way is to throw a Molotov. [h1]source[/h1] [url=https://github.com/Steardliy/rim-A17-FuelBurning]rim-A17-FuelBurning[/url] [2017/Oct 18 v1.1.2] -Added: Compatibility with Combat Extended. [2017/Aug 29 v1.1.1] -Changed: Balance adjustment. -Changed: Icon. [2017/Aug 23 v1.1.0] -Added: A command to deconstruct only sprinkled fuel. バグ報告を歓迎します(welcome to the Bug Reports) and Please tell me if I have used incorrect grammar. I will try to correct it!!

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