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AnimalTraps [A17]

UPDATE: B18 version available here: http://steamcommunity.com/sharedfiles/filedetails/?id=1215814659 Adds traps that can catch animals. They come in two types, small (0 <body size < 0.5) and large (0.5 <body size < 5). The small ones will often do lethal damage in one hit, the large ones won't - you'll require more than one trap to take down that thrumbo. Same as standard deadfall traps, they can hit colonists who decide not to path around them (and who fit the bodysize requirements), so use caution! Art is very simple for now (placeholders really) but as I've been using it for a while and didn't really care, I thought I'd upload it as is. If any artists want to send me better pictures, I'll be happy to use them. Long term plans: I'd like to add other types of traps, e.g. slowing traps, humane traps (which would have to prevent all movement for some duration, perhaps through unconsciousness so pawns can "rescue" the animal to a location of your choosing). Let me know if you have any suggestions. License: As I'm liable to disappear and I've seen many good mods abandoned in the past, anyone is allowed to extend this mod, provided you at least try to contact me first. Source code can be provided on request, but you can probably just decompile it if I'm not available.