V.1 for A17
Assets: [The entire mod Toolmetrics by Chronometric] created by me, definitely, 100%, why would I lie here.
*Not compatible with Toolmetrics: Work Tools for Pawns*
This is my take on a tools mod.
This mod adds
29 tools, some more usefull than others.
6 kits that combine tools togather.
1 book that is not craftible (you can buy it).
1 very expensive non craftible utility belt-- I use a mod to increase the value of items traders can show up with, and I get the belt, I am not sure if it will ever show up with out such a mod, This item is ment to be a cash dump tho, and isnt really needed, so if you cant find it dont worry about it!
Tools are crafted at:
Machining Table
Tailors Bench
Crafting Spot
Component Bench
These tools are equiped on your pawns belt slot (violent incapible can use them).
Tools are ment to help your pawns not hurt them! However they may slow them down a bit.
I have tryed to balance these tools, but balance can vairy wildly depending on other mods that you are using.
*Note: Stuff and Equipment bags increase the amount of items your colonists can carry however this will not let them carry more than one stack at a time. ie. even with a stuff bag a colonist can only carry 75 stone blocks. however they can carry 125 haygrass instead of 75. If you have another mod that increases stack size then the bags should work fine.