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Crashlanded A17 CE+SS+PE+CA

The three of you awake in your cryptosleep sarcophagi to the sound of sirens and ripping metal. You barely get to the escape pods before the ship is torn apart. Some time later, you land on this unknown rimworld. [b]Edited slightly to include two ranged weapons (one long arm and one sidearm), one melee weapon and ammo for the starting three colonists, a pet grizzly bear (why not?), and an allowed starting age range of 22 to 40. Also disables the Infestation event because I hate it! Same as my previous take on Crashlanded, updated to include copper, lead and rubber scattered around the map to accomodate the Cupro Alloys and Expanded Power mods.[/b] Your faction will be a New Arrivals. Start with 3 people. Your people will be between 22 and 40 years old. Arrive in drop pods. Player starting characters have a 50% chance to start with cryptosleep sickness. Incident(s) disabled: -Infestation Start with: -Silver x800 -Packaged survival meal x44 -Medicine x30 -Component x30 -Lee-Enfield x2 -M1911 x3 -Mossberg 500 -Plasteel knife x3 -Grizzly bear x1 -Steel x450 -Wood x300 -.303 British cartridge (FMJ) x300 -.45 ACP cartridge (FMJ) x300 -12 gauge shell (Buck) x300 Map is scattered with: -Ship chunk x9 -Steel x720 -Packaged survival meal x7 -Copper x300 -Rubber x180 -Lead x90