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Your faction will be a New Arrivals.
Start with 3 people.
Your people will be between 18 and 25 years old.
Arrive in drop pods.
All characters have a 50% chance to start with trait: Kind
All characters have a 75% chance to start with trait: Green thumb
All characters have a 50% chance to start with trait: Teetotaler
All characters have a 50% chance to start with trait: Industrious
All characters have a 50% chance to start with trait: Jogger
All characters have a 50% chance to start with trait: Sanguine
All characters have a 50% chance to start with trait: Iron-willed
All characters have a 75% chance to start with trait: Careful shooter
All characters have a 75% chance to start with trait: Beautiful
All characters have a 50% chance to start with trait: Psychically dull
Start with research: Packaged survival meal
Start with research: Pemmican
Start with research: Gun turrets
Start with research: Firefoam
Start with research: Geothermal power
Start with research: Transport pod
Start with research: Medicine production
Start with research: Long-range mineral scanner
Start with research: Ground-penetrating scanner
Start with research: Shield belt
The stat "max hit points" will be universally multiplied by 202%.
The stat "comfort" will be universally multiplied by 189%.
The stat "carrying capacity" will be universally multiplied by 288%.
The stat "mining speed" will be universally multiplied by 223%.
The stat "plant work speed" will be universally multiplied by 26%.
The stat "construct success chance" will be universally multiplied by 134%.
The stat "global work speed" will be universally multiplied by 221%.
The stat "Accuracy (long)" will be universally multiplied by 21%.
The stat "ranged cooldown" will be universally multiplied by 75%.
The stat "work to make" will be universally multiplied by 62%.
The stat "work to build" will be universally multiplied by 299%.
Incident created:
-Resource pod crash
-Wanderer join
-Orbital trader arrival
-Refugee pod crash
-Psychic soothe
-Self-tame
-Farm animals wander in
-Crop blight
-Ship chunk drop
-Item stash opportunity
-Journey offer
Start with:
-Pistol x3
-Rice x1000
-Granite blocks x1000
-Short bow x44
-Assault rifle
-Armor vest x3
-Bolt-action rifle
-Wind turbine x3
-Fine meal x100
-Glow pod x76
-Potatoes x14
-Herbal medicine x566
-Steel improvised turret x14
-Uranium table (short) x82
-Wooden longsword x145
-Medicine x221
-Steel mace x76
-Orbital trade beacon x3
-Packaged survival meal x1000
-Shield belt x60
-Sniper rifle
-Wooden stonecutter's table
-Transport pod x54
-Wood x125
-Random pet x1
-Chicken x3
-Cow x3
-Labrador retriever x1
Map is scattered with:
-Granite blocks x10000