An advanced chemfuel powered generator for your colonies. With a cozy blue glow.
It may or may not explode. Actually, make sure that it doesn't.
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Used to be a quick and dirty copy of the wood fuelled vanilla generator, now that we have a chemfuel one as part of vanilla, I turned this into a more advanced alternative.
It produces 2100 W of power, but at more than twice the construction cost.
I changed the explosion type, it no longer has the sheer destructive force but believe me, you don't want it to blow up.
Locked behind the "Refining" research.
I haven't played the game in a long while, so if any of these things are completely game breaking or causing issues, please tell me.
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