You're old enough and sick enough of living at home with the tribe so you've decided to run away.
You've got 100 silver, 200 pemmican, a great bow, and 5 herbal medicine. You know how to do most of the things the people in the tribe you've left behind can do.
A friend has agreed to join you in a couple of days once you're set up.
Can you survive and thrive?
Your faction will be a New Tribe.
Start with 1 people.
Your people will be at most 24 years old.
Start with research: Devilstrand
Start with research: Brewing
Start with research: Carpet making
Start with research: Stonecutting
Start with research: Complex clothing
The stat "global learning factor" will be universally multiplied by 200%.
Incident created:
-Wanderer join
Start with:
-Silver x100
-Pemmican x200
-Great bow
-Herbal medicine x5