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Stronger Quality Scaling (1.4)

Because that masterwork helmet should be a bit more protective. Makes the stats of clothing, armor, weapons, and constructables vary more by quality Stat Changes: There are way more stats changed now, just look in the files. [url=https://docs.google.com/spreadsheets/d/1i21d1QG6JruUiFY7h5YJf810lnV4UXiJ6pYQJfj_gec/edit?usp=sharing]Full Data For All Changes[/url]