Stronger Quality Scaling (1.4)
Because that masterwork helmet should be a bit more protective.
Makes the stats of clothing, armor, weapons, and constructables vary more by quality
Stat Changes:
There are way more stats changed now, just look in the files.
[url=https://docs.google.com/spreadsheets/d/1i21d1QG6JruUiFY7h5YJf810lnV4UXiJ6pYQJfj_gec/edit?usp=sharing]Full Data For All Changes[/url]