Adds 5 new vanilla style Mechanoid types.
[h1]A mechanical threat has risen![/h1]
Are you tired of shooting Scythers and Centipedes? This mod extends the Mechanoid arsenal for more variation and new challenges!
Featuring 5 new menacing unit types:
- Crawler
- Skullywag
- Flamebot
- Mammoth
- Assaulter
[h1]Is this for you?[/h1]
- If you're looking for an endgame challenge against the Mechanoids, this mod is for you. The new unit types will keep you on your toes.
- If you find Scythers and Centipedes annoyingly hard to defeat, this mod is for you as well. Some of the units are much easier to kill and more satisfying opponents.
[h1]Requirements[/h1]
This mod requires [url=http://steamcommunity.com/sharedfiles/filedetails/?id=818773962]HugsLib[/url]!
This mod can be added to existing save games.
[h1]Recommended mods to combine with[/h1]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1518932357]Giddy Up Mechanoids[/url]: Allows people to ride mechanoids to battle
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1505914869]What The Hack!?[/url]: Allows you to hack mechanoids and have them work for you
- Combat Extended (not properly balanced yet, though... but you can tell them how it should be adjusted)
[h1]Incompatible mods[/h1]
- Yayo's Combat 3: Makes some mechanoids hard to kill (you need decent armor penetration). Disable "Use Advanced Armor Algorithms" from the mod options if you find it too hard.
- What The Hack?!: Skullywags from mech clusters immediately awake and trigger the cluster
- All door mods have to be loaded before More Mechanoids (can't hold doors open otherwise)
[h1]Credits[/h1]
- Mechanoid graphics by JoeysLucky
- A12 to A17 update by Erdelf
- Korean Translation by [url=https://steamcommunity.com/profiles/76561198044415103]NyaamZ[/url]
- French Translation by [url=https://discord.gg/Rty5RkW]Scribio[/url]
[h1]History[/h1]
More Mechanoids existed before, from A8 to A12, when I discarded it in favour of my [url=http://steamcommunity.com/sharedfiles/filedetails/?id=753498552]Hospitality mod[/url]. Together with Erdelf I have now stripped it down to its core and made the new unit types available again.
[h1]Old Versions[/h1]
Find them [url=https://github.com/OrionFive/MoreMechanoids/releases]here[/url]. You can also contribute on [url=https://github.com/OrionFive/MoreMechanoids]GitHub[/url].
[h1]Support the cause[/h1]
If you enjoy my mods, please consider supporting me:
[url=https://www.patreon.com/orionmods][img]http://ufo2.site44.com/become_a_patron_button.png[/img][/url]
[h1]Discontinued?[/h1]
I have decided to stop updating this mod. With the release of Biotech there is a lot of extra work in balancing and plenty of Mechanoid content that makes this mod somewhat redundant. Also, I don't have enough time to update all my mods, so I had to draw the line somewhere.
However, your friendly neighborhood modder Mlie has picked up this mod and updated it to 1.4.
Do note that I do not handle any feature requests or bug reports for this mod. If there is something you want fixed, report it on GitHub (see "Old Versions") and tag @emipa606.