Your tribe has been 'banished' to a small mountaineous region left to survive with a few supplies with the objective to gain a population of 50 people.
Your faction will be a New Tribe.
Start with 6 people, chosen from 6.
Your people will be at most 45 years old.
All characters have a 50% chance to start with trait: Hard worker
All characters have a 50% chance to start with trait: Sanguine
Non-player characters have a 50% chance to start with trait: Iron-willed
Player starting characters have a 50% chance to start with trait: Fast walker
Player starting characters have a 80% chance to have their food set between 0% and 15%.
The stat "global learning factor" will be universally multiplied by 200%.
The stat "global work speed" will be universally multiplied by 250%.
The stat "research speed" will be universally multiplied by 300%.
The stat "work speed factor" will be universally multiplied by 200%.
The stat "move speed" will be universally multiplied by 150%.
Incident created:
-Traveler group
-Trader caravan arrival
-Wanderer join
Can never build:
-Simple research bench
Start with:
-Cloth tribalwear x30
-Steel spear x15
-Short bow x15
-Greatbow x10
-Packaged survival meal x100
-Berries x500
-Potatoes x500
-Venison x500
-Wood x300
-Steel x150
-Chicken x6
Map is scattered with:
-Steel x500