Your home was dying. With the little time you had left, you gathered the few chosen to leave and find a new home and grow strong once again.
Your faction will be a New Arrivals.
Start with 4 people, chosen from 8.
Player starting characters have a 20% chance to start with trait: Optimist
Player starting characters have a 100% chance to start with healing factor.
Start with:
-Silver x1500
-Packaged survival meal x50
-Medicine x30
-Component x30
-Bolt-action rifle
-Revolver
-Plasteel knife
-Random pet x1
-Steel x450
-Wood x300
Map is scattered with:
-Ship chunk x3
-Steel x720
-Packaged survival meal x7