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Sole Survivor

Insert some kind of back story that explains why you're alone on a random ass world and why you won't expand your colony of people. Your faction will be a New Arrivals. Start with 1 people, chosen from 1. Your people will be between 25 and 35 years old. Arrive in drop pods. Player starting characters have a 100% chance to start with trait: Neurotic Player starting characters have a 100% chance to start with trait: Psychopath Player starting characters have a 100% chance to start with trait: Prosthophile Player starting characters have a 100% chance to start with penoxycyline. Cannot tame animals. Incident(s) disabled: -Wanderer join -Trader caravan arrival -Visitor group -Traveler group -Friendly raid -Bandit camp opportunity -Incapacitated refugee opportunity -Prisoner rescue opportunity -Peace talks opportunity -Journey offer -Chased refugee -Refugee pod crash -Caravan request Start with: -Charge rifle -Component x15 -Steel x200 -Medicine x10 -Packaged survival meal x15 Map is scattered with: -Steel slag chunk x200 -Steel x200 -Human meat x112 -Human leather x98