This mod makes traders a little bit better, makes them sell and buy what they used to do back in Alpha 16.
[h1]Features[/h1]
- Bulk goods traders now sell and buy stock animals like pigs, alpacas, chickens, cows, etc. Tribals usually bring more.
- Exotic goods traders now buy and sell drugs again.
- Exotic goods traders now sell small amouts of Uranium, Min 30 Max 100.
- Exotic goods traders now sell more exotic items such as Neurotrainers, Thrumbo horns, etc and will bring more of those.
- Exotic goods traders now sell slightly more artifacts like Psychic Insanity Lances, Psychic shock lance and all that kind of stuff.
[h1][b][u]BEFORE YOU INSTALL[/u][/b][/h1]
First of all i'm not a modder, i don't know anything about modding or coding, i was just messing around with the game files and found out these stats so i changed them to see what would happen.
You don't need to start a new colony to use this mod and can be added to ongoing saves, yet i still suggest you to make a backup of your game before installing it, just in case.
[b]THIS MOD ISN'T LONGER SUPPORTED[/b]
I won't be updating this mod any longer, ¿Why? Honestly this mod is a mess, I made it back then when I didn't know how to use patches and honestly, although I have the time, I don't have the will to do so, I'm not really motivated to do it so yeah it's up to you if you want to keep using it but I strongly recomend you to use other mods in the workshop which are a lot better than this one!