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Camping Incidents - B18 - Basic

Current Version: 1.1 This is the Basic version of my Camping Incidents mod. It has high compatibility with storyteller mods and custom incidents (Hopefully). Any incident that can happen on the MapPlayerHome map, will happen on the Set-Up Camp map. After much trouble with getting it to work, this edit is really simple. And I wouldn't mind if it was integrated into default Set-Up Camp. All I had to do was add (incidentTargetTypes/) (li)MapPlayerHome(/li) (/incidentTargetTypes) to WorldObjectDef[defName = Caravan Camp] (Substiture Parentheses for Greater Than and Less Than signs. Had to use Parentheses to not break the Description XML) THIS MOD MUST BE LOADED !!AFTER!! SET-UP CAMP. Changelog ================ v1.1 - Removed the included def and changed to xpath format. Report any errors. v1.0 - Updated to B18 Format. - Basic Implementation, High Compatibility - Any incident that can happen to your base can happen to the Set-Up Camp map.

Зависимости мода

Логотип мода

Set-Up Camp

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