YOU START WITH HUGE MULTIPLERS! MENT TO BE SET ON A ROUGH OR EXTREME DIFFUCULTY
Your faction will be a New Tribe.
Start with 3 people, chosen from 10.
Your people will be between 20 and 35 years old.
Player starting characters have a 100% chance to start with trait: Fast learner
Player starting characters have a 100% chance to start with trait: Fast walker
Start with research: Vitals monitor
Start with research: Hospital bed
The stat "immunity gain speed factor" will be universally multiplied by 222%.
The stat "mining yield" will be universally multiplied by 666%.
The stat "rest effectiveness" will be universally multiplied by 185%.
The stat "medical tend speed" will be universally multiplied by 555%.
The stat "medical tend quality" will be universally multiplied by 277%.
The stat "carrying capacity" will be universally multiplied by 555%.
The stat "plant harvest yield" will be universally multiplied by 777%.
The stat "sell price multiplier" will be universally multiplied by 222%.
The stat "mining speed" will be universally multiplied by 555%.
The stat "plant work speed" will be universally multiplied by 555%.
Incident created:
-Trader caravan arrival
Start with:
-Pig x2
-Timber wolfskin x612
-Assault helmet x3
-Quarry
-Guided pulse SMG x2
-Assault armor x3
-High-capacity battery x2
-Assault rifle x3
-Glitterworld medicine x277
-Packaged survival meal x82
Map is scattered with:
-Bluebell cuts x106
-Warg fur x651