G'day everyone!
Have you ever wondered how all these traders are getting their luciferium? They craft it of course and so can you! This mod adds a (very complex) way to craft your own luciferium from the comfort of your compound!
This mod adds a variety of new items, all essential for producing your own luciferium from scratch. The first step is research. This can either be done progressively as needed or all at once to save you the hassle later. There are 6 new research tasks, all in their own tab for this mod. To ultimately produce luciferium, all 6 will need to be completed.
To start things off, there is a new plant called luciherb. Luciherb is a strong smelling red plant that takes 12 days to grow and gives 1 luciherb leaves on harvesting. It is used to make Luciherb concentrate, a thick red syrup that gives luciferium it's colour. This is combined with refined neutroamine, mechanites and plasteel to give the devil's bargain, luciferium. Refined neutroamine is as simple as the name suggests, a refined, more effective form of neutroamine used for advanced drug production. The mechanites found in luciferium are rather docile on their own, and can be extracted from luciferium and bred to produce more.
For all craftables there are recipes for 1x, 5x and 10x to make crafting a little easier.
Downloads:
Dropbox: https://www.dropbox.com/s/mh26z1acmvk67ee/Craftable%20Luciferium.rar?dl=0
Ludeon Forums: https://ludeon.com/forums/index.php?topic=38847.msg394775#msg394775
I have tried my best to make this mod balanced, but I am sure there will be ways the balance can be improved, so if you have any suggestions for balance, please leave a comment.
The art in this mod is made by me, with the exception of the neutroamine texture that is used for most of the items. If you would like to help me with the art I would greatly appreciate your help.