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TS RimWorld Co-Op

The Mother Ship approaches the newly acquired planets and each of the Colony Squads prepares to jettisons to their assigned planet knowing they will either live by succeeding in taming this wild world or never return and die alone on a nameless planet. The only help they can hope for is for each of the Colony Squads to work together using the Sky Crane on the Mother Ship to move needed supplies and people between the Colony Squads on their designated planet. Good luck Squads and remember where your foot falls the RimWorld Corp rises. Your faction will be a New Tribe. Start with 3 people, chosen from 10. Arrive in drop pods. Player starting characters have a 50% chance to start with cryptosleep sickness. Start with research: Beds Start with research: Electricity Start with research: Solar panels Start with research: Air conditioning Start with research: Gun turrets Start with research: Hydroponics Start with research: Batteries Start with research: Nutrient paste Start with research: Hospital bed Start with research: Vitals monitor Start with research: Complex clothing Start with research: Tube television Start with research: Multi-analyzer The stat "research speed factor" will be universally multiplied by 0.5%. Incident(s) disabled: -Journey offer Start with: -Silver x800 -Packaged survival meal x50 -Medicine x30 -Component x10 -Charge rifle -Bolt-action rifle -Steel knife -Steel x400 -Wood x500 Map is scattered with: -Ship chunk x5 -Steel x700