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Skinpack V3.0

The three of you awake in your sleeping barracks in a fit of pain from the hunger. It is week 2, almost week 3 of the siege on your trading ship which had a long-standing contract with the Space Police. The contract is now broken. Your captain has been illigally transporting luciferium to well-known voidspace raider bands without the crew's knowledge; effectively quadroupeling his income. You have all just found out this fact and have eaten the captain. It was a brief respite from eating the leather boots and rats in the ship. It's not long after that horrific but deserved event took place when the Space Police finally decides to break the siege and destroy the ship. With the shielding system left unnatended the ship is going down. Only 3 of the quickest survivors can escape... Your faction will be a New Arrivals. Start with 3 people, chosen from 8. Your people will be between 21 and 72 years old. Arrive in drop pods. Player starting characters have a 100% chance to start with trait: Cannibal Non-player characters have a 65% chance to start with trait: Cannibal Player starting characters have a 50% chance to start with trait: Jogger Player starting characters have a 50% chance to start with trait: Fast learner Player starting characters have a 50% chance to start with cryptosleep sickness. Player starting characters have a 100% chance to start with malnutrition. Start with research: Colored lights The stat "eating speed" will be universally multiplied by 150%. The stat "research speed factor" will be universally multiplied by 55%. The stat "sell price multiplier" will be universally multiplied by 75%. The stat "immunity gain speed factor" will be universally multiplied by 107%. The stat "butchery speed" will be universally multiplied by 200%. The stat "minimum handling skill" will be universally multiplied by 6%. The stat "toxic sensitivity" will be universally multiplied by 92%. The stat "Minimum comfortable temperature" will be universally multiplied by 105%. The stat "Maximum comfortable temperature" will be universally multiplied by 105%. The stat "cooking speed" will be universally multiplied by 120%. Incident created: -Enemy raid Start with: -Silver x600 -Packaged survival meal x44 -Medicine x30 -Component x30 -Sniper rifle -Pump shotgun -Uranium gladius -Random pet x1 -Steel x450 -Wood x300 -Human meat x120 -Human leather x145 -IED trap x2 -Smokeleaf joint x4 Map is scattered with: -Ship chunk x3 -Steel x720 -Packaged survival meal x7