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Risks too Close to Home

Reports from glitterworld command gave evidence of a planet under destruction by three massive factors. The planet lies in the same solar system as this planet - yet ingulfed by huge moons. Deep mining operations left the world in ruin by toxins and volcanic eruptions. Many fled but thousands were forced to stay. Technology has downgraded servely and people fight to survive constantly. Order for the destruction of the planet has been issused in advance. Five inhabitants set off for the planet in cytosleep caskets, attempting to save all those they can. The advanced core powering your ship has malfunctioned, with all the history of your glitterworld's exitence, they have no knowledge of what they really were. Apparently, knowledge of such roles were carried over to the brain. They arrive and a dodgy signal is sent to the planet, "Three Years." The people there have done many things to survive, sometimes making themselves do crazed things; however, three have remembered to be kind. Your faction will be a New Arrivals. Start with 3 people. Player starting characters have a 100% chance to start with trait: Kind Non-player characters have a 80% chance to start with trait: Psychopath Non-player characters have a 15% chance to start with trait: Cannibal Non-player characters have a 10% chance to start with trait: Masochist Planetkiller: An interstellar planetkiller weapon is approaching this planet. When it hits, it will destroy all life. (180.0 days) Start with research: Geothermal power Start with research: Passive cooler Start with research: Hydroponics Start with research: Medicine production Start with research: Brewing Start with research: Autodoors Start with research: Refining The stat "recruit prisoner chance" will be universally multiplied by 300%. Incident(s) disabled: -Orbital trader arrival -Solar flare Permanent map condition(s): -Volcanic winter: The atmosphere is choked with volcanic particles, significantly reducing the amount of light which reaches the surface. Temperatures will be colder and plants will grow slower. -Toxic fallout: A plume of toxic dust from some distant source is slowly settling over this entire region of the planet. Anyone not under a roof will be slowly poisoned. -Eclipse: An eclipse is shadowing the surface. It will be dark, even during the daytime. Start with: -Steel x3000 -Component x150 -Wood x300 -Charge rifle -Personal shield -Glitterworld medicine x100 -Gold x65 -Pump shotgun -Plasteel longsword -Silver x6500 Map is scattered with: -Crashed ship part x4 -Steel x75 Feel free to leave comments, suggestions, and update ideas. If this gets enough likes/subscriptions I'll likely make another scenerio.