You and your fellow outlaw have been on the run for some time, but you seem to have evaded your pursuers. Finding yourself in the broken ruins of an old Urbworld township, it's time to get back into the smuggling game - everyone has a vice.
( Suggested Terrain: Large Hills )
Your faction will be a New Arrivals.
Start with 2 people.
Player starting characters have a 35% chance to start with trait: Abrasive
Start with research: Drug production
Start with research: Brewing
Start with:
-Silver x3000
-Packaged survival meal x40
-Medicine x24
-Component x35
-Assault rifle
-Pump shotgun
-Plasteel gladius
-Steel x500
-Wood x300
Map is scattered with:
-Steel x450