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The Honeymooners

Two wealthy star-crossed lovers, on the perfectly fitting honeymoon; parousing the stars themselves. Sadly, making love to the backdrop of a beautiful Rimworld left nobody in the control room of the incredibly expensive yet impractical cruiser, to see the impending doom. By the time the lovers had realized catastrophe had struck, the only solution was to grab as much money and liquor as they could and make for the escape pods. With barely any resource but money, the newlyweds are forced into an extended honeymoon in dangerous and unfamiliar territory. Your faction will be a New Arrivals. Start with 2 people. Your people will be between 20 and 29 years old. Player starting characters have a 100% chance to start with alcohol. Start with: -Silver x4000 -Gold x100 -Fine meal x6 -Beer x20 -Glitterworld medicine x5 Map is scattered with: -Steel x400 -Steel slag chunk x20 Artificial Restrictions: Make sure your starting pawns are romantically compatible, whatever that means to you- at the very least have compatible sexual orientations. Using either dev tools or a mod that allows you to edit starting relationships, or just by clicking randomize until it is achieved, make sure your starting pawns are married.