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Ragdoll Resizer

A tool that changes the size of ragdolls. [h1][b]Features:[/b][/h1] [list][*]Can resize a whole ragdoll evenly, or set the size of individual moving parts (physics objects). You can even set separate scales for each axis - you can make parts taller, wider, longer, flatter, or whatever you want. [*]These aren't the unmovable 'resized ragdolls' from the old addon - these are real, posable ragdolls with working physics that you can do whatever you want with. Pose them with the physgun, weld things to them, use them in scene builds, fling them around, even use them with animation tools like Stop Motion Helper or Henry's Animation Tool. [*]To use the tool, just right click a ragdoll to select it. This will add a bunch of controls to the context menu (hold C) that you can use to resize the ragdoll, and it'll also show a preview model over the ragdoll so you can see your changes. Once you have the size set the way you want, left click to finish and apply the changes to the ragdoll. [*]Resized ragdolls are 100% dupe and save compatible.[/list] [h1][b]FAQ:[/b][/h1] [list][*][b]I want to resize some props to go along with my resized ragdolls, how can I do that?[/b] Try out the Prop Resizer/Collision Resizer addon [url=http://steamcommunity.com/sharedfiles/filedetails/?id=217376234]here[/url]. [*][b]I'm a Lua coder. How does this work, is a resized ragdoll a SENT? I thought you couldn't have SENTs with multiple physics objects like this.[/b] It actually uses a separate entity for each of the physics objects, which are all constrained together, while the parent entity with the actual visible model uses BuildBonePositions to follow their movements. They also use a bunch of function detours to trick the rest of the game into thinking they're just one entity with a lot of physics objects, so that everything in Lua, even the duplicator, treats them just like they would a normal ragdoll.[/list] [h1][b]Known Issues:[/b][/h1] [list][*]Known conflicting addons: [list][*][url=https://steamcommunity.com/workshop/filedetails/?id=499280258]Doors[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2773737445]Seamless Portals[/url] (might be fixed?) [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=531849338]Gravity Hull Designator[/url] [*]Potentially any addon that detours util.TraceLine or util.TraceHull[/list]If you're having problems where tools or physgun unfreezing aren't working right on resized ragdolls, then make sure these addons are disabled. If you right-click a resized ragdoll in the context menu and [url=https://steamuserimages-a.akamaihd.net/ugc/2024984869468059542/BAF1EFA6320E8512BC7D7181F3892345F86DC824/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false]this error[/url] shows up, then it's almost definitely an addon conflict. [*]Since Source doesn't like physics objects that are too big or too small (too big and they won't move properly, too small and the game won't even spawn them), I've had to set a size limit of 0.2x to 50x. You can still go past the limit in singleplayer by typing in a number instead of using the slider, but it's not recommended and things will break. If you want resized ragdolls with sizes past the limit, or just want to pose with normal-sized ragdolls, you can still use [url=http://steamcommunity.com/sharedfiles/filedetails/?id=182340669]the old non-physics ragdoll resizer tool[/url]. [*]Like all resized models in GMod, ragdolls' eyes won't scale up or down when resized, and Lua doesn't have anything to set the eye size of just one model. To let you try and get around this, there's a slider in the controls that changes the size of [i]every[/i] model's eyes, which is the closest thing we've got. [*]Nocollide tool's left click will only nocollide the physics object you clicked on instead of the whole ragdoll; right click still works normally. [*]Finger poser tool won't always select the hand you clicked on; to get around this, just click on the opposite side of the ragdoll until the tool switches hands. [*]Not compatible with Advanced Duplicator or Advanced Duplicator 2.[/list]

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