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RWWB : Rimsenal - Federation

The RWWB patch for the Rimsenal - Federation pack. This adjusts various Federation weapons to bring them in line with the RWWB project. Which is an attempt to balance popular weapon mods against each other, taking the average performances of various weapons from these mods, and rebalancing them according to the average between them all. A link to the data I used to make this mod can be found below. It's worth nothing I haven't touched the explosives or heavy weapons much, so let me know if they are over or underpowered, it's hard to tell with explosives since there's a lot more than just numbers that can make them good or bad. Patch notes Auxiliary pistol Damage from 8 to 10 Cooldown from 1.8 to 1.38 Warmup from .35 to 1 Touch accuracy from 70 to 80 Short accuracy from 50 to 60 Medium accuracy from 30 to 40 Long accuracy from 20 to 30 Burst from 2 to 3 Range from 18 to 22 Concussion Baton Cooldown from 2 to 2.12 Damage from 24 to 20 Crucible Carbine Cooldown from 1.05 to .95 Warmup from .85 to .75 Burst from 3 to 4 Crucible Pistol Cooldown from 1.3 to 1.38 Warmup from .55 to 1 Burst from 5 to 3 Crucible precision rifle Cooldown from 3.4 to 2.7 Warmup from 4.3 to 3.65 Crucible rifle Damage from 12 to 14 Cooldown from 1.3 to 1 Warmup from 1.15 to .85 Range from 30 to 33 Makeshift Crucible rifle Damage from 13 to 20 Cooldown from 1.26 to 1.02 Warmup from 1.5 to 1.3 Range from 30 to 35 Plasma Rifle Damage from 15 to 25 Cooldown from 1.5 Warmup from 1.25 to 1 Range from 26 to 36 Here's the documentation used to make these changes. https://docs.google.com/spreadsheets/d/18sS12brn0e_xDUs4KxYvBX1kTHmOjzvqchZyHNREWMc/edit?usp=sharing And as always, please leave feedback, especially with heavy weapons or launchers. They are hard to balance if they have extra features or functions.