The 4 of you decide to burn your IDs and leave everything but your 4 pistols, 3 favourite monkeys and some food behind to venture out to the desert and form your own Flake production company.
You must use your skills to transform the 16 dollars you gathered into a globally known Drug Kingdom. You are highly motivated and have organised a weekly trading operation to fund your business.
Your faction will be a New Arrivals.
Start with 4 people.
Player starting characters have a 65% chance to start with trait: Hard worker
Non-player characters have a 100% chance to start with trait: Trigger-happy
Non-player characters have a 7% chance to start with trait: Prosthophile
Start with research: Drug production
Start with research: Psychite refining
The stat "sell price multiplier" will be universally multiplied by 140%.
Incident created:
-Trader caravan arrival
Start with:
-Silver x16
-Packaged survival meal x17
-Component x13
-Pistol x4
-Monkey x3
-Steel x450
-Wood x300
Map is scattered with:
-Ship chunk x3
-Steel x720
-Packaged survival meal x7