Growing is for planetLubbers!
You're going to be stuck here for a while so get stuck in and stealing as soon as you can,
Survival Here will require you to be the aggressor! Your band are strong, experienced combatants who should have a slight afdvantage over the average joe in combat.
-Reccomended Mods
2 x Population
Embrasures
Camps
No guilt for selling prisoners
Prosthetics
Reccomended you play with as difficult a selection of mods you can handle.
Your faction will be a New Arrivals.
Start with 8 people.
Player starting characters have a 80% chance to start with trait: Bloodlust
All characters have a 68% chance to start with trait: Good reflexes
Non-player characters have a 73% chance to start with trait: Healthy
Non-player characters have a 30% chance to start with trait: Night owl
Player starting characters have a 72% chance to start with trait: Swiftfoot
Non-player characters have a 12% chance to start with trait: Cannibal
Player starting characters have a 90% chance to start with trait: Careful shooter
Cannot sow plants on the ground.
The stat "global learning factor" will be universally multiplied by 115%.
The stat "aiming time" will be universally multiplied by 87%.
Start with:
-Silver x2500
-Packaged survival meal x44
-Medicine x30
-Component x30
-Bolt-action rifle x5
-Pistol x3
-Plasteel knife x2
-Random pet x3
-Steel x2000
-Wood x3000
-Slate blocks x2000
-Go-juice x250
Map is scattered with:
-Ship chunk x3
-Steel x720
-Packaged survival meal x7