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More Mechanoids

Adds 5 new vanilla style Mechanoid types. [h1]A mechanical threat has risen![/h1] Are you tired of shooting Scythers and Centipedes? This mod extends the Mechanoid arsenal for more variation and new challenges! Featuring 5 new menacing unit types: - Crawler - Skullywag - Flamebot - Mammoth - Assaulter [h1]Is this for you?[/h1] - If you're looking for an endgame challenge against the Mechanoids, this mod is for you. The new unit types will keep you on your toes. - If you find Scythers and Centipedes annoyingly hard to defeat, this mod is for you as well. Some of the units are much easier to kill and more satisfying opponents. [h1]Requirements[/h1] This mod requires [url=http://steamcommunity.com/sharedfiles/filedetails/?id=818773962]HugsLib[/url]! This mod can be added to existing save games. [h1]Recommended mods to combine with[/h1] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1518932357]Giddy Up Mechanoids[/url]: Allows people to ride mechanoids to battle - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1505914869]What The Hack!?[/url]: Allows you to hack mechanoids and have them work for you - Combat Extended (not properly balanced yet, though... but you can tell them how it should be adjusted) [h1]Incompatible mods[/h1] - Yayo's Combat 3: Makes some mechanoids hard to kill (you need decent armor penetration). Disable "Use Advanced Armor Algorithms" from the mod options if you find it too hard. - What The Hack?!: Skullywags from mech clusters immediately awake and trigger the cluster - All door mods have to be loaded before More Mechanoids (can't hold doors open otherwise) [h1]Credits[/h1] - Mechanoid graphics by JoeysLucky - A12 to A17 update by Erdelf - Korean Translation by [url=https://steamcommunity.com/profiles/76561198044415103]NyaamZ[/url] - French Translation by [url=https://discord.gg/Rty5RkW]Scribio[/url] [h1]History[/h1] More Mechanoids existed before, from A8 to A12, when I discarded it in favour of my [url=http://steamcommunity.com/sharedfiles/filedetails/?id=753498552]Hospitality mod[/url]. Together with Erdelf I have now stripped it down to its core and made the new unit types available again. [h1]Old Versions[/h1] Find them [url=https://github.com/OrionFive/MoreMechanoids/releases]here[/url]. You can also contribute on [url=https://github.com/OrionFive/MoreMechanoids]GitHub[/url]. [h1]Support the cause[/h1] If you enjoy my mods, please consider supporting me: [url=https://www.patreon.com/orionmods][img]http://ufo2.site44.com/become_a_patron_button.png[/img][/url] [h1]Discontinued?[/h1] I have decided to stop updating this mod. With the release of Biotech there is a lot of extra work in balancing and plenty of Mechanoid content that makes this mod somewhat redundant. Also, I don't have enough time to update all my mods, so I had to draw the line somewhere. However, your friendly neighborhood modder Mlie has picked up this mod and updated it to 1.4. Do note that I do not handle any feature requests or bug reports for this mod. If there is something you want fixed, report it on GitHub (see "Old Versions") and tag @emipa606.

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