(the description is in the start game dialog)
Your faction will be a New Arrivals.
Start with 1 people.
Arrive in drop pods.
All characters have a 100% chance to have their rest set between 0% and 1.1%.
Start with research: Gun turrets
Start with research: Pemmican
Start with research: Passive cooler
Start with research: Devilstrand
Start with research: Brewing
Start with research: Carpet making
Start with research: Smithing
Start with research: Drug production
Start with research: Psychite refining
Start with research: Wake-up production
Start with research: Go-juice production
Start with research: Penoxycyline production
Start with research: Refining
Start with research: Autodoors
Start with research: Hydroponics
Start with research: Electric smelting
Start with research: Packaged survival meal
Start with research: Electric cremation
Start with research: Colored lights
Start with research: Machining
Start with research: Explosive IEDs
Start with research: Incendiary IEDs
Start with research: Mortars
Start with research: Smokepop belts
Start with research: Microelectronics basics
Start with research: Tube television
Start with research: Gun turrets
Start with research: Firefoam
Start with research: Moisture pump
Start with research: Geothermal power
Start with research: Hospital bed
Start with research: Transport pod
Start with research: Medicine production
Start with research: Multi-analyzer
Start with research: Long-range mineral scanner
Start with research: Ground-penetrating scanner
Start with research: Deep drilling
Start with research: Vitals monitor
Start with research: Component assembly
Start with research: Multibarrel weapons
Start with research: Cryptosleep casket
Start with research: Powered armor
Start with research: Shield belt
Start with research: Charged shot
Start with research: Shipbuilding basics
Start with research: Ship cryptosleep caskets
Start with research: Ship antimatter reactor
Start with research: Ship antimatter propulsion
Start with research: Ship computer core
The stat "Armor - Electric " will be universally multiplied by 10000%.
The stat "market value" will be universally multiplied by 10000%.
The stat "sell price multiplier" will be universally multiplied by 10000%.
The stat "work speed factor" will be universally multiplied by 10000%.
The stat "melee hit chance" will be universally multiplied by 10000%.
The stat "Minimum comfortable temperature" will be universally multiplied by 10000%.
The stat "Maximum comfortable temperature" will be universally multiplied by 10000%.
The stat "recruit prisoner chance" will be universally multiplied by 10000%.
The stat "minimum handling skill" will be universally multiplied by 10000%.
Start with:
-Silver x2000
-Gold x30
-Packaged survival meal x40
-Glitterworld medicine x30
-Component x300
-Charge rifle
-Random pet x4
-Steel x450
-Wood x300
-Solar generator x2
-Thrumbo x6
-Deep drill x2