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Ship Engine Size: MFO [A16]

This small mod alters the size of ship engines slightly. All other ship parts have odd-numbered dimensions, each suitable to building a symmetrical ship. But ship engines, by default, have a width of 2. This adjusts it to be 3. Finally, one can more easily build symmetrical ships. [h1][b]IMPORTANT! MFO IS REQUIRED![/b][/h1] This version [b]requires[/b] notFood's (aka, [url=http://steamcommunity.com/id/not_food/myworkshopfiles/?appid=294100]Charlotte[/url]'s) "MFO" or [url=https://ludeon.com/forums/index.php?topic=22763.msg287823#msg287823]Mod Friendly Overrides[/url]. (MFO must be installed in your /mods/ folder and this mod will not work without it.) This method is more mod-friendly and is easy to update for future RimWorld releases. [h1][b]DOWNLOADS:[/b][/h1] Do note that an offline or non-DRM download of this MFO version as well as a version updated to work with A17 (which does [b]not[/b] require MFO) are available [url=https://ludeon.com/forums/index.php?topic=26249.msg342866#msg342866]from this post[/url] on True Destroyer's forum topic. [h1][b]CREDITS:[/b][/h1] [list][*] The original "[url=https://ludeon.com/forums/index.php?topic=26249.0]Ship engine size adjustment[/url]" A15 mod, description and concept by True Destroyer. [*] MFO adaptation by Thundercraft.[/list] [h1][b]LICENSE:[/b][/h1] See the bottom of [url=https://ludeon.com/forums/index.php?topic=26249.0]True Destroyer's forum topic OP[/url] for his license. [list][*] Modpack makers can include this mod in their modpacks. [*] Other modders can make derivative mods based on this. [*] Remember about the [url=https://ludeon.com/forums/index.php?topic=10561.0]mod release rules[/url], especially when it comes to credits.[/list]