A unique way to make unique items for your special colonists: Randomly enchants equipment.
[h1]Features[/h1]
[b]Varying infusions for everyone[/b]
All weapons and apparels have a chance to get infused. They will have its own label, various stat buffs and color coded overlay. Note that enemies might carry infused equipment too.
[b]Stat bonuses[/b]
An infusion grants an item many minor bonuses, including melee damage, ranged accuracy, attack speed, movement speed, global work speed, specific job speed bonus and more.
[b]Fully customizable[/b]
If you don't like something or want to add your own infusion, go to InfusionDefs folder and edit it. All infusions can be deleted and modified via XML. No C# knowledge required. Do you want to increase the chances or the quality? Go to the mod options and suit your preferences.
[h1]F.A.Q.[/h1]
[b]Can I install this on existing colonies?[/b]
Yes, you can use Infused with your ongoing game.
[b]Can I use this with (random mod)?[/b]
Yes! Everything works with any mod.
[b]Differences with Infusion2?[/b]
- Multiplayer support.
- CombatExtended support.
- Inspection tab is lacking colored information here :(
- The way to remove infusions is with an [b]Empty Infusion Amplifier[/b], which will store your infusion to apply somewhere else. Essentially Infusion relocation. Yay!
- Infused infusions need some balance :( ... but they're overwhelmingly big in numbers :D
- OnHit effects infusions apply to anything (melee, ranged, apparel), they're exceedingly rare to find though! (super OP). Their chance isn't flat, it's controlled by the stat [b]Infuse Damage Chance[/b] with a minimun of 10%.
- Explosive bullets only shred and hit multiple parts, there is no AOE, I feel that's way too unbalanced, Infused allows infusion relocations so if you put it to a shoddy minigun or smg and stack Infused Damage Chance on your apparel to 100%, it'll eat through raids so easily it'll make Cassandra cry.
[h1]Bugs[/h1]
Report in [url=https://ludeon.com/forums/index.php?topic=21884.0]Thread in forums[/url] or [url=https://github.com/notfood/RimWorld-Infused]Github[/url]
[h1]Special Thanks[/h1]
- Latta, original mod
- Skyarkangel, magic infusions
- Raydarken, tech infusions
- Trunken, german translation
[h1]Encourage me to keep modding[/h1]
[url=ko-fi.com/notfood][img]https://i.imgur.com/yX5i0SX.png[/img][/url]