Tribal Crashland (Youtube)
With a decent size colony your chances of survival are better than most - you may consider playing on fair difficulty or higher, but make a large map.
This scenario is great for youtube series!
Your faction will be a New Arrivals.
Start with 5 people.
Arrive in drop pods.
Player starting characters have a 55% chance to start with trait: Hard worker
Non-player characters have a 30% chance to start with trait: Fast walker
All characters have a 45% chance to start with trait: Sanguine
Player starting characters have a 50% chance to start with cryptosleep sickness.
Player starting characters have a 50% chance to start with malnutrition.
Start with research: Autodoors
Start with research: Smithing
The stat "global work speed" will be universally multiplied by 200%.
The stat "global learning factor" will be universally multiplied by 200%.
Incident created:
-Resource pod crash
-Trader caravan arrival
-Orbital trader arrival
-Chased refugee
Start with:
-Silver x1000
-Packaged survival meal x50
-Medicine x30
-Component x50
-Survival rifle x2
-Pistol x2
-Plasteel knife x2
-Random pet x2
-Pork x250
-Steel x750
-Wood x750
-Component x50
-Agave fruit x250
Map is scattered with:
-Steel x500
-Packaged survival meal x25
-Ship chunk x5
-Granite blocks x200
-Slate blocks x200