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Tribal Crashland (Youtube)

With a decent size colony your chances of survival are better than most - you may consider playing on fair difficulty or higher, but make a large map. This scenario is great for youtube series! Your faction will be a New Arrivals. Start with 5 people. Arrive in drop pods. Player starting characters have a 55% chance to start with trait: Hard worker Non-player characters have a 30% chance to start with trait: Fast walker All characters have a 45% chance to start with trait: Sanguine Player starting characters have a 50% chance to start with cryptosleep sickness. Player starting characters have a 50% chance to start with malnutrition. Start with research: Autodoors Start with research: Smithing The stat "global work speed" will be universally multiplied by 200%. The stat "global learning factor" will be universally multiplied by 200%. Incident created: -Resource pod crash -Trader caravan arrival -Orbital trader arrival -Chased refugee Start with: -Silver x1000 -Packaged survival meal x50 -Medicine x30 -Component x50 -Survival rifle x2 -Pistol x2 -Plasteel knife x2 -Random pet x2 -Pork x250 -Steel x750 -Wood x750 -Component x50 -Agave fruit x250 Map is scattered with: -Steel x500 -Packaged survival meal x25 -Ship chunk x5 -Granite blocks x200 -Slate blocks x200

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