The Atlantic Corporation (Money At All Cost)
Your team are members of the atlantic corporation, you make money by all means necessary. You stumbled upon this unknown, unexplored rimworld and a flashing light went off in your head. Money is to be made here, and you intend to make a fortune... Unfortunately however, there is a planetkiller weapon coming in one earth year so get in and get out as quickly as possible... with as much as possible.
Your score is determined by the amount of silver you have when you leave the rimworld, post your highscore to compete with others.
You lose if you fail to escape the Rim before the 1 earth year limit.
Good luck and Happy trading.
Your faction will be a New Arrivals.
Start with 5 people.
Your people will be between 25 and 42 years old.
Arrive in drop pods.
Planetkiller: An interstellar planetkiller weapon is approaching this planet. When it hits, it will destroy all life. (365.0 days)
Start with research: Pemmican
Start with research: Passive cooler
Start with research: Devilstrand
Start with research: Brewing
Start with research: Carpet making
Start with research: Smithing
Start with research: Drug production
Start with research: Psychite refining
Start with research: Wake-up production
Start with research: Go-juice production
Start with research: Penoxycyline production
Start with research: Refining
Start with research: Autodoors
Start with research: Hydroponics
Start with research: Electric smelting
Start with research: Electric smelting
Start with research: Packaged survival meal
Start with research: Electric cremation
Start with research: Colored lights
Start with research: Machining
Start with research: Explosive IEDs
Start with research: Incendiary IEDs
Start with research: Mortars
Start with research: Smokepop belts
Start with research: Microelectronics basics
Start with research: Tube television
Start with research: Ship cryptosleep caskets
Start with research: Gun turrets
Start with research: Firefoam
Start with research: Moisture pump
Start with research: Geothermal power
Start with research: Hospital bed
Start with research: Transport pod
Start with research: Medicine production
Start with research: Multi-analyzer
Start with research: Long-range mineral scanner
Start with research: Ground-penetrating scanner
Start with research: Deep drilling
Start with research: Vitals monitor
Start with research: Component assembly
Start with research: Multibarrel weapons
Start with research: Cryptosleep casket
Start with research: Powered armor
Start with research: Shield belt
Start with research: Charged shot
Start with research: Shipbuilding basics
Start with research: Ship cryptosleep caskets
Start with research: Ship antimatter reactor
Start with research: Ship antimatter propulsion
Start with research: Ship computer core
The stat "sell price multiplier" will be universally multiplied by 150%.
The stat "market value" will be universally multiplied by 100%.
Start with:
-Power armor x5
-Power armor helmet x5
-Silver x1500
-Packaged survival meal x100
-Charge rifle x5