You and your party of hardy adventurers set out from your home settlement with a wealth
of supplies on your hardy Muffalos, with your two faithful animal companions; all with the goal of becoming a booming hub of hospitality and commerice, hopeing to soon expand your influence to the areas that surround you
Your faction will be a New Arrivals.
Start with 6 people.
Your people will be between 20 and 25 years old.
Start with research: Hidden Power Conduits
Start with research: Basic fuses
Incident created:
-Caravan meeting
-Wanderer join
Start with:
-Packaged survival meal x60
-Medicine x50
-Component x100
-Bolt-action rifle x2
-Pistol
-Plasteel knife
-Muffalo x2
-Steel x1000
-Wood x500
-Random pet x2
Map is scattered with:
-Wood x720
-Packaged survival meal x30
[please note, this is my first attempt at a setting. I'm not quite sure what mods this requires, but I'm sub'd to any of them it does.]