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Frontier XI

Lots of stuff for an easy start. Your faction will be a New Arrivals. Start with 10 people. Arrive in drop pods. Player starting characters have a 70% chance to start with trait: Hard worker The stat "work speed factor" will be universally multiplied by 100%. Incident(s) disabled: -Solar flare -Malaria -Heat wave Permanent game condition(s): -Psychic soothe: A distant, powerful AI is emitting waves of psychic force that are calming people and stabilizing their minds. Start with: -Warg x6 -Steel x10000 -Megasloth leather x5000 -Wood x10000 -Cloth x10000 -Sandstone blocks x10000 -Packaged survival meal x1000 -Plasteel x500 -AK-47 -Charge rifle -M1014 -FN SCAR-L -AWM -Desert Eagle -Minigun -PPSH-41 -Barrett M82A1 -HK G36C -Antibiotics x100 -Neutroamine x100 -Medicine x100 -Component x500 -Fertilizer x4000 -Gold x300 -Kibble x500 -Silver x3000