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Corrected WorkGivers

Bring back the old Repair job // Move back Stone Cutting into Construction Job // Differentiate Harvesting and Sowing job. ===================================================================== Re-introduce the old "Repair" work type, so now Construction and Repair are two different skills in the work-planner. Moves harvesting work type into the plant cutting category so you can now prioritize harvesting over sowing. As a counterbalance, trees can "harvest fail". Also contain a XML patches that makes "Stone Cutting" depending on the "Construction skill" and bring back the old "Repair" work type. ===================================================================== - Be cautious to plan your work priorities accordingly. - Note that now harvesting wood on tree can fail. - I highly recommend mixing it with [i]XeoNovaDan[/i]'s "Plant cutting is for growers" which shows the relevant skills. - [i]Mehni[/i] ===================================================================== Link for downloading older versions: https://github.com/kaptain-kavern/Corrected-Workgivers/releases ===================================================================== Icon used in the Preview made by Freepik from www.flaticon.com and is licensed by CC 3.0 BY ===================================================================== [url=https://ko-fi.com/A42522A0][img]https://i.imgur.com/SggHcjQ.png[/img][/url]

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