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SSS

You and 9 of your crews crashlanded after your ship was attacked and destroyed by the mechanoids. You need to figure out a way to get off the planet safely which means that building your own space ship is out of the equation. Leaving on a ship without the mechanoids IFF would be like flying through a very densely pack meteor as the mechanoids would surely fire at your ship. Luckily the planet seems to be a factory world for the mechanoids during the war so there should be a ship with a mechanoid IFF. You are carrying a SSS thus other people can't join your group as the risk of SSS being exposed is too big. May fortune favor the brave/bold. - Use Edb Prepare Carefully (preferebly as this way you can set the difficulty yourself) - Can't recruit any additional colonist (its just you and your 9 crews) - Leave the planet through friendly AI space ship (PLOT!!!) - Pick a leader, if the leader is dead then it's game over (or you can select a new leader) You can get some pretty good drama from this scenario, believe me or you could try it yourself, also when your crews starts to die it will get much much harder. This is Rimworld, anything that can go wrong will go wrong, so one of your crew could get headshoted by a raider, with 0 in shooting, using a sniper rifle and instantly die. The main challange in this scenario is the long journey to the space ship. You will lose your crews, if you play vanilla or without super mods or cheats, so be prepared mentally. If it is not already obvious this is not for someone who just played this game once or twice and deffinitely not someone who just bought the game. Last but not least you could make this harder by choosing a terrain that is hostile to life, RIP, if you got the stones for it... hehehehehe... Your faction will be a New Arrivals. Start with 10 people. Arrive in drop pods. Start with: -Silver x1000 -Packaged survival meal x100 -Medicine x100 -Component x50 -Steel x500 -Pistol x10 -Random pet x1