A combined version of my divided/additional jobs mods. Will eventually feature enabling/disabling different jobs within a save game, some basic configuration options for jobs, adding to existing saves, etc. Once I add the features for enabling/disabling jobs individually and other compatibility features I will stop maintaining the individual job mods and focus on this one.
Direct Download: https://github.com/Dimondheart/RimWorld-MoarJobsMod/releases
Thanks to Coldmoon for most of the Korean translations, some parts (brewer job parts, nurse job parts, job descriptions) still need translated.
~~~Regarding Saves~~~
-Cannot currently be added to existing saves (usually)
-Can be removed from saves (may need to reconfigure work priorities)
~~~Mod Compatibility~~~
Moar Jobs should be loaded AFTER all mods listed as compatible below.
-Misc. Bees 'n' Honey (verified compatible with the July 3 2017 update to that mod)
-Refactored Work Priorities (verified compatible with the July 16 2017 update to that mod)
-Vegetable Gardens (verified compatible with the July 3 2017 update to that mod)
-Fluffy Breakdowns
-Seeds Please
-Misc Robots and Misc Robots++
-Not compatible with my individual job mods
-May not be compatible with other mods that change/add jobs or tasks
~~~Planned Features~~~
v0.2.0
-Individual configs per save (enable/disable certain jobs/tweaks per save, and edit in the main menu for new map defaults)
v?.?.? (TBD)
-A smoothing job (Compatible with [RF] Smooth Stone Walls)
-A butcher job
-A Jailer job (does all warden tasks except for social tasks)
-Separate handling tasks (taming and training)
-Option to separate hauling to blueprints into its own job
-Priorities up to 9
-Better save compatability (make it addable to saves)
-(Possible Idea) An "Complete Micromanagement Please" option which separates jobs as much as sensibly possible
-Feel free to make suggestions, report bugs, or submit translations in the comments below!
~~~Updates~~~
~v0.1.3~
-Added Misc Bees 'n' Honey compatibility
-Added Refactored Work Priorities compatibility
~v0.1.2~
-Fixed a bug with the brewer job (barrels being ignored until all hops are processed, now brewers and haulers can both deal with barrels)
-Added Vegetable Garden compatibility
~v0.1.1~
-Added compatibility with Misc Robots and Misc Robots++
~v0.1.0~
-Initial upload, contains all of my existing tweak job mods up to this point and most stuff has Korean translations